BUILD Q4 2019

15 Q4 2019 BUILD HEAT | Hazardous Environment Awareness Training. Your AI Powered Virtual Reality Training Platform 52% 52% of Fortune 500 companies have had a death or serious injury within the last 18 months, despite €100 Billion being spent on training every year. REDUCE EMPLOYEE RISK ENHANCE OPERATIONS DATA DRIVEN INSIGHTS BENEFITS OF HEAT VR TRAINING Lecture Reading Audio/Visual Demonstration Discussion Group Practice by Doing Teach Others 5% 10% 20% 30% 50% 75% 90% Traditional Training VR Training LEARNING PYRAMID HOW HEAT VR TRAINING WORKS BETTER TRAINING = BETTER OUTCOMES TRAINING Practice by doing in a realistic virtual world. Reduce exposure to risk & business disruption, while increasing data capture. ONBOARDING Create trainee profiles, set training parameters, track and measure progress over time. ANALYTICS Receive artificial intelligence powered reports and insights via our cloud based dashboard. AI & DATA DRIVEN INSIGHTS STANDARDISED HIGH QUALITY TRAINING IMPROVE OPERATIONAL PERFORMANCE MEASURE & RECORD TRAINING EFFECTIVENESS REDUCE DEATHS & INJURIES only available to students on the college campus. VR training allows you to empower your trainees to train themselves with the system acting as the trainer, capturing their performance and guiding them. The added bonus for both trainer and trainee is the additional data-driven insights that can drive performance improvement. In fact, in some colleges, it is being used to gamify training to create “leader boards,” Pat adds. Yet, despite the runaway successes of VR and the promise of the future change that HEAT is sure to bring, there’s still obstacles to overcome. Here, in his closing comments, Pat enlightens us about the journey that lies ahead for VR and like technologies. “As wi h any ew technology, companies need to be clear on the business case for dop ion – it’s the race to be second. Thankful- ly the benefits of VR training are now becoming more obv ous for clients, particularly when it is available on an AI powered platform such as HEAT that can be integrated into existing LMS systems. Now companies are clear on the business case, it’s about finding the best solution. “Finally, scalability of training solutions is also key as our client companies are generally large cap firms with a global footprint. This means the system must be available in multiple sites, in multiple languages and with bespoke, tailored training.” “We see VR as the laboratory which enables organisations to gather rich data on how their people perform and train in order to improve safety and operational efficiency.” VRAI is a content creation company specialising in VR, AR and 360-degree media. The company has over 30 years of combined experience in delivering content for film, TV, and the web. Name: Pat O’Connor, Managing Director Website: www.vrai.ie & www.heatvr.io

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